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Old Nov 10, 2009, 04:19 PM // 16:19   #101
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Originally Posted by Sir Cusfreak View Post
people bitch and moan and cry and blabber on a billion times here in this thread, but in all seriousness they DO NOT OWE US NEW CONTENT. we paid for X. We got X. and Y. and Z. and more. They dont owe skill balances. They dont owe new quests.
I think you're missing the point. Games are made to get boring after 2-3 years of playing. Without new contents, people will be less interested in the game. Thus, this leads to the need for new contents to keep people "hooked" to the game. This, in turn, yields loyal customers for the company (ANET) that made the game. Without any new updates or contents, customers will move on to other game company's products (Such as WoW or something). Hence, ANET will lose tons of profits when their future products (GW 2 and GW2 Expansion packs) come out. So, yes, they are obligated to continue updating the game if they want profits in the long run. The customers are kings and the producers are slaves.

This thread should be closed to prevent any conflicts that may rise, as I can already smell some.
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Old Nov 10, 2009, 04:56 PM // 16:56   #102
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Originally Posted by Targren View Post
Actually, they said the the world will be persistent, with instanced areas. The difference is subtle, but vital.

WoW is also persistent, with instanced areas. When the instances are the exception instead of the rule, that means the ever-present, ever-growing, mouth-breathing smacktard population has to be tolerated not only in outposts, but through out the majority of the game.

No, no thank you.
Hmm OK. Well just have to see how well it works. I personally doubt it will be anything like WoW.

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Originally Posted by II Lucky Charm II View Post
Without any new updates or contents, customers will move on to other game company's products (Such as WoW or something). Hence, ANET will lose tons of profits when their future products (GW 2 and GW2 Expansion packs) come out.
I don't think that's always true. There's every chance that people who moved on (but remember the fun they had)... will return for the sequel. People who move on are not necesarily lost forever as customers. And also, a whole new playerbase may be also attracted to the new game.

I mean, look at Diablo2 - most people did indeed move on to other games and/or other companies (although a small playerbase still remains). And yet, even after all these years, Diablo3 is still hotly anticipated, and is very likely to pull back a lot of its original players and a whole new crowd besides.

Overall, I look at this site which is a compilation of everything that ANet has said about what GW2 will be like... and it just sounds awesome. I am optimistic that they will achieve most of what they've said, and looking forward to playing it and finding out for myself. Regardless of how long it takes, or what happens to GW1 in the meantime.
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Old Nov 10, 2009, 05:01 PM // 17:01   #103
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When I started playing Aion, I noticed that the devs only focused updating one thing: goldsellers

Yeah, they were more afraid of goldsellers than game imbalance and bugs (flight is a joke, rangers>all, SM's close second, and apparently if you don't play your char till 50, you suck)

GW has had the misfortune of no monthly fees, which every other company that had MMO products demanded. This meant less resources and less support. Also, GW was Anet's first game focusing on PvP mainly. Alot of the problems they fixed were vital, and handled quickly once the game started.

But Anet needed more money, so they started focusing all their attention on their campaigns and expansions, and even went so far as to create imba skills and profs to get noobs horny over it (Invincible Naruto's, Imbagons in both PvE and PvP, unstrippable prots from rits, etc.) They had to do this cuz no one would buy an expansion that had no new content besides story.

However, everyone focuses on lack of attention from Anet instead of other companies who have money coming out the wazoo but suck even more at customer support. Compare and contrast, folks.


Yes, im getting Gdub dos.
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Old Nov 10, 2009, 05:04 PM // 17:04   #104
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As things stand right now, I will NOT be buying GW2 no matter how awesome ANet claims it is. It is all marketing hype, which game company wouldn't hype up their game before its release?

What is more important to me is that a company really delivers what they say they would deliver and ANet fails in that area. A big glaring example would be how they have handled the XTH issue, promising that they would fix it at first, but ended up breaking their promise.

Otherwise such threads wouldn't happen:

http://www.guildwarsguru.com/forum/s...php?t=10406196

Mean what you say and say what you mean, ANet!

Last edited by Daesu; Nov 10, 2009 at 05:10 PM // 17:10..
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Old Nov 10, 2009, 05:32 PM // 17:32   #105
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They've delivered enough stuff they said they would... and stuff we didn't even expect... that for me, the stuff they didn't deliver pales to insignificance.

Of course, if you think stuff like XTH is such a big deal, then you're entitled to your opinion. But for me, stuff like that... pfft. What does XTH have to do with playing the game? It's of little consequence, and no importance to me. I'm not going to boycott GW2 because I didn't get my free z-keys.

Last edited by Riot Narita; Nov 10, 2009 at 05:38 PM // 17:38..
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Old Nov 10, 2009, 06:08 PM // 18:08   #106
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GW1 wasn't and still isn't bad.
GW1 is just 4 years old.
GW2 wont be GW1.
GW2 will be bought by me.
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Old Nov 10, 2009, 06:09 PM // 18:09   #107
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Actually the fact they're not fixing XTH is a big thing that INCREASES my trust in them as it's something I'd absolutely HATE to see in GW2 (and any other means of providing significant ingame wealth for players who spend more $$$).

Overall I'm still almost certainly autobuying GW2 asap but what Anet did over the last 2 years has turned me from 100% insta-autobuy into around ~90% autobuy (without playing beta/preview event). One thing that's clearly seen is that they certainly DON'T learn from their mistakes and that's a bad sign for the future. Broken stuff like heroes in PvP or perma-god-mode in PvE can ruin even the best game.
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Old Nov 10, 2009, 06:17 PM // 18:17   #108
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The original, "Will Anet's Handling Of GW1 Dissuade You From GW2?", is a biased question that was sure to bring out the same tripe complaints so many people like to reiterate over and over. Myself, if GW can keep me playing for over 4 years, I see no reason why I won't be getting GW2.
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Old Nov 10, 2009, 06:24 PM // 18:24   #109
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It will not.
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Old Nov 10, 2009, 06:54 PM // 18:54   #110
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Originally Posted by Yawgmoth View Post
Actually the fact they're not fixing XTH is a big thing that INCREASES my trust in them
I dont think you get the point. If they dont intend to fix it, why promise that they would fix it in the first place?

One these days, I am going to hold a community contest to give away all my ectos, then go back on my words after a winner has been chosen. That would be the SAME as what ANet did to us.

Honesty and Integrity is important to me. If they can LIE to us one time, they can always LIE to us another time and another.....

I dont trust them anymore and I am going to make this as big a deal about it as possible to all my non-GW friends who asks me about GW2!

Last edited by Daesu; Nov 10, 2009 at 07:11 PM // 19:11..
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Old Nov 10, 2009, 06:58 PM // 18:58   #111
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Originally Posted by Hissy View Post

There's every chance that people who moved on (but remember the fun they had)... will return for the sequel. People who move on are not necesarily lost forever as customers.
This statement just proved my point further. If the game becomes boring (or not fun), there is no point for customer to return to the sequel since we all know that history tends to repeat itself.

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Originally Posted by Hissy View Post

People who move on are not necesarily lost forever as customers.
This is also true, only for some cases. The probability of customers who moved on (or customers who are dissatisfied with the game/support staff) and choose to come back to this company (Anet)'s future products is likely to be low because of the image they have had of the company (Anet).

My point: You should invest your time and hard-earned money in other products that can impact your life like education, books, and educational software. This will, in turn, help improve our society a little bit. The entertainment you get from playing video game is inconsequential when compared to the enjoyment you will get with a Masters/Ph.D. degree. And, not so many people realized this fact; thus, this is why the gap between the rich and the poor widens every year.

Close this thread.

Last edited by II Lucky Charm II; Nov 10, 2009 at 07:13 PM // 19:13..
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Old Nov 10, 2009, 07:02 PM // 19:02   #112
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Originally Posted by II Lucky Charm II View Post
This statement just proved my point further. If the game becomes boring (or not fun), there is no point for customer to return to the sequel since we all know that history tends to repeat itself.



This is also true, only for some cases. The probability of customers who moved on (or customers who are dissatisfied with the game/support staff) and choose to come back to this company (Anet)'s future products are likely to be low because of the image they have had of the company.
How many games do you know that people have been playing for over 4 years? I am willing to bet that if any of those games came out with a sequel there would be plenty of repeat customers.
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Old Nov 10, 2009, 07:13 PM // 19:13   #113
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The Ultimate Whine, B**** & Moan Thread
The usual suspects are here, as usual

Nothing wrong with the way they handled GW1.
Community asked for something... they did it, simple as that. Of course not everything but at least they listen. There is huge, massive, enormous amount of games out where developers don't bother. They do whatever they feel like
It is pretty much God Damn Obvious since they started working on GW2 there are less and less resources available to concentrate on GW1

Don't like it? Go and play WoW for fixed monthly payment...
... you'll be back to GW in 4 weeks time
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Old Nov 10, 2009, 07:16 PM // 19:16   #114
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Originally Posted by Nereida Shoal
Don't like it? Go and play WoW for fixed monthly payment...
I intend to....or Everquest. At least my friends are there.

As for the monthly fees, at least you get what you pay for.
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Old Nov 10, 2009, 07:20 PM // 19:20   #115
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Originally Posted by Nereida Shoal View Post
Go and play WoW for fixed monthly payment...
Hence, the quality of the game/support staff is higher and Blizzard becomes the most powerful MMORPG company in the world. There's almost no doubts that the population of people who play WoW is more than the population of people who play Guild Wars, I'm 100% sure. I'm also sure that Blizzard will someday crush Anet just like how Wal-mart crushed its competitors.

Useful slaves make kings happy.

Last edited by II Lucky Charm II; Nov 10, 2009 at 07:28 PM // 19:28..
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Old Nov 10, 2009, 07:20 PM // 19:20   #116
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Originally Posted by Daesu View Post
As for the monthly fees, at least you get what you pay for.
And in GW you dont, right?
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Old Nov 10, 2009, 07:26 PM // 19:26   #117
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i wont get gw2..games coming out in the last few years and coming up have all sucked (Yes, even modern warfare 2)
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Old Nov 10, 2009, 07:34 PM // 19:34   #118
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Originally Posted by Nereida Shoal View Post
The Ultimate Whine, B**** & Moan Thread
The usual suspects are here, as usual
And you are crying about their cries.
Quote:
Nothing wrong with the way they handled GW1.
Prophecies - decent PvE as a tutorial before PvP, awesome PvP. Factions, a bit problems with balancing new classes and skills, but then it became one of the best times for GW's PvP. Then it went downhill. Nightfall, powercreep, Dervishes and Paragons, too much focus on PvE. EotN? Everything for PvE except for a handful of skills, destroying the economy a bit more.
Quote:
Community asked for something... they did it, simple as that. Of course not everything but at least they listen.
"-Balance Ursan Blessing!
-Mmm... Maybe in a year. Or year and a half."
Quote:
There is huge, massive, enormous amount of games out where developers don't bother.
Most of them single-player. In the MMO business, you must take care of your players, or they won't buy your next online game.

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They do whatever they feel like
Yay.
Quote:
It is pretty much God Damn Obvious since they started working on GW2 there are less and less resources available to concentrate on GW1
Really. So how do you explain that they did so little in EotN, priced it high and GW2 wasn't even announced yet?

Quote:
Don't like it? Go and play WoW for fixed monthly payment...
... you'll be back to GW in 4 weeks time
You are the only one who mentioned WoW here.

Also, you pay $15 for developers caring about your game. And balancing more often than every two months. And customer support. And lagless play. Also, I haven't played GW in a long time, at least two or three months. Or four, since I installed Windows 7 RC.

Quote:
And in GW you dont, right?
Nope. In 2005, I bought a game expecting it to be a PvP paradise. Two years and about $80 later I was surprised to see how much powercreep happened since Prophecies... Also, we have barely any contact with the developers.

Last edited by Abedeus; Nov 10, 2009 at 07:46 PM // 19:46..
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Old Nov 10, 2009, 07:41 PM // 19:41   #119
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Site admins should close this thread or be slaves and clean up this thread.
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Old Nov 10, 2009, 07:48 PM // 19:48   #120
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Originally Posted by II Lucky Charm II View Post
This statement just proved my point further. If the game becomes boring (or not fun), there is no point for customer to return to the sequel since we all know that history tends to repeat itself.
Um, no... YOU just proved MY point.

No game lasts forever, and nobody expects them to. They expect games to be fun, but become boring eventually... and then they move on. As long as the game was fun for a good length of time - and I consider GW is one of those games - then those customers will be back to "repeat history" as you put it. ie. have fun with the sequel for a good long time... before moving on yet again.
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